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Tony hawk pro skater 5 levels
Tony hawk pro skater 5 levels






tony hawk pro skater 5 levels

There's a sliver of enjoyment to be found in the surprising absurdity of suddenly turning giant or being able to double-jump, but these superpowers feel completely out of place for the series. Once you start to play in earnest, you'll discover the lead paint in this bootleg toy: crippling online connectivity.įor no rhyme or reason whatsoever, some levels offer power-ups to add to the 'fun' of regular skating. But no, the letdowns are only just beginning. There's also the new slam move, a downward plunge which feels unnecessary at best and will often ruin your combos at worst. Maybe you're getting bad vibes from the inexplicable addition to the unadjustable control scheme, which lets you push forward with the right trigger and slow to a stop with the left trigger as if your skater was a bipedal car (thankfully, movement with the D-Pad still functions just fine). Perhaps you're just thrown off by the half-baked cel-shading effects on the skaters, you think to yourself anyone would be taken aback by dead-eyed models who appear to be refugees from the previous console generation. The basic framework is the same as its predecessors: you skate around sizable levels, comboing tricks and completing a variety of missions. THPS5 looks familiar, but you know something is definitely off about it.








Tony hawk pro skater 5 levels